MediaWiki:Common.css
出自Meshal Lite
第43行: | 第43行: | ||
.attrNum { | .attrNum { | ||
text-align:center; | text-align:center; | ||
− | + | vertical-align:middle; | |
font-size:2.5em; | font-size:2.5em; | ||
font-weight:bold; | font-weight:bold; | ||
第52行: | 第52行: | ||
.attrSave { | .attrSave { | ||
text-align:right; | text-align:right; | ||
− | + | vertical-align:middle; | |
padding-right:5px; | padding-right:5px; | ||
font-size:1.5em; | font-size:1.5em; | ||
第62行: | 第62行: | ||
.attrRoll { | .attrRoll { | ||
text-align:center; | text-align:center; | ||
− | + | vertical-align:middle; | |
font-size:1.5em; | font-size:1.5em; | ||
font-weight:bold; | font-weight:bold; |
在2013年11月26日 (二) 20:05所做的修订版本
/* 此处的 CSS 将应用于所有的皮肤 */ table.collapsed tr.collapsible { display: none; } .collapseButton { /* 'show'/'hide' buttons created dynamically by the */ float: right; /* CollapsibleTables JavaScript in [[MediaWiki:Common.js]] */ font-weight: normal; /* are styled here so they can be customised. */ text-align: right; width: auto; } /******* Extra buttons for 'edittools' (modified from www.mediawiki.org/MediaWiki:Common.css) ********/ .CharInsertMain { font-size: 80%; background-color:#eee; border-style:outset; border-width:3px; padding-left:3px; padding-top:3px; padding-bottom:3px; margin-bottom:7px; margin-top:7px; } .CharInsert { background-color:#fff; border-style: inset; border-width:2px; padding:2px; } /***** Animated loading image for Extension:Livelets *****/ .livelet-loading { border: 1px solid #ccc; width: 150px; height: 100px; background: url( /images/lite/loading.gif ) no-repeat center center; } /** Attributes Data Sheet**/ .attrNum { text-align:center; vertical-align:middle; font-size:2.5em; font-weight:bold; color:#ffffff; text-shadow: 2px 2px 2px #000000; } .attrSave { text-align:right; vertical-align:middle; padding-right:5px; font-size:1.5em; font-weight:bold; color:#ffffff; text-shadow: 2px 2px 2px #000000; } .attrRoll { text-align:center; vertical-align:middle; font-size:1.5em; font-weight:bold; color:#ffffff; text-shadow: 2px 2px 2px #000000; } .attr_M { background: url(/upload/lite/bg_motivity.png) no-repeat; } .attr_E { background: url(/upload/lite/bg_endurance.png) no-repeat; } .attr_S { background: url(/upload/lite/bg_strength.png) no-repeat; } .attr_H { background: url(/upload/lite/bg_hunch.png) no-repeat; } .attr_A { background: url(/upload/lite/bg_agility.png) no-repeat; } .attr_L { background: url(/upload/lite/bg_latency.png) no-repeat; } .attr_F { background: url(/upload/lite/bg_fatigue.png) no-repeat; } .attr_W { background: url(/upload/lite/bg_wounds.png) no-repeat; } .attr_parry { background: url(/upload/lite/bg_parry.png) no-repeat; } .attr_resist { background: url(/upload/lite/bg_resist.png) no-repeat; } .attr_dodge { background: url(/upload/lite/bg_dodge.png) no-repeat; } .attr_neutralize { background: url(/upload/lite/bg_neutralize.png) no-repeat; } .attr_physave { background: url(/upload/lite/bg_physave.png) no-repeat; } .attr_dissave { background: url(/upload/lite/bg_dissave.png) no-repeat; } .attr_enesave { background: url(/upload/lite/bg_enesave.png) no-repeat; } .attr_spesave { background: url(/upload/lite/bg_spesave.png) no-repeat; }